Cultists with proper weapons

Modifying Blood's art for creative purposes.
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Dzierzan
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Cultists with proper weapons

Post by Dzierzan » Sat Jul 27, 2019 6:48 pm

Hi there.

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I've been working on my mod for Blood recently which gives every cultist his correct weapon. So that means you'll see Ackolyte with actual TNT, Cultist with a shotgun, Fanatic with a tommy gun and finally Zealot with tesla gun.

The mod will be available only for NBlood as this is currently the only port which support SEQs (Blood's sequences which mainly enemies use) with higher tilenum than 4095. You'll have to simply put a zip file into the autoload folder and the port should do the rest. Currently I am waiting for Nuke.YKT to provide a bit more support to def script plus the actual new release of his port which will support said SEQs. If you want to test it now, PM me.

Additionally I've also included:
  • actual gibbing animation for innocents,
  • differrent sprites for cultist's electrical shock,
  • Stone Gargoygle having actual blue eyes when shooting,
  • Alpha Cultist beast transformation.
Here are some screenshots:

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Dimebog
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Re: Cultists with proper weapons

Post by Dimebog » Sun Jul 28, 2019 8:42 am

Good job. I wonder how much time did it take to edit every frame...

The idea is cool and execution is not bad either. The hand position is a little strange for holding a shotgun, though, as it obviously doesn't have two handles. I know it's supposed to look like the gun is rested on top but it's still a little odd. Same goes for the Tesla, look at how Caleb is holding it from the first person view.

It's a nice little mod. Looking forward to seeing more things like this in the future.

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Dzierzan
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Re: Cultists with proper weapons

Post by Dzierzan » Sun Jul 28, 2019 5:20 pm

Of course the hand position won't be correct for shotty and Tesla gun without major hand editing. For now I wanted to avoid that. And yes, it took a lot of time to edit all frames. I even went ahead and did that also for cultist's jumping frames, but only for shotty one. I might make it also for the rest, including TNT animation.

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Dzierzan
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Re: Cultists with proper weapons

Post by Dzierzan » Sat Aug 03, 2019 6:54 am

Small update, Fresh Supply and BloodGDX will port this too.

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dddxdu
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Re: Cultists with proper weapons

Post by dddxdu » Tue Feb 18, 2020 5:53 am

current progress?

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Dzierzan
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Re: Cultists with proper weapons

Post by Dzierzan » Tue Feb 18, 2020 8:36 am

Ohh i forgot i created this thread. I should have updated this thread instead of making new one.

It is released:

viewtopic.php?f=7&t=82

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Corvin
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Re: Cultists with proper weapons

Post by Corvin » Wed Feb 14, 2024 7:03 am

I know these are all old posts, but what's the point not to reply to a good thread?

This is a great and a true proper addon. I liked it when I tried it back a few years. So cool seeing the correct guns on them! :)
That's what I wanted to say, so thanks for making us it.


EDIT:
PS I'm dumb, I posted in the original thread? When there's an update written in the previous post :| (I haven't tried the update though)

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Dzierzan
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Re: Cultists with proper weapons

Post by Dzierzan » Wed Feb 14, 2024 7:15 pm

Yeah, it's the original thread.

Thanks.

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